Warsch was born out of the union of two different worlds: Angel and Human. Although never having met his father, Warsch's mother was a human
priestess of the Silver Flame, a deity of good and protection. However, there was no protection when the duergar came. Killing his mother and
taking Warsch as a slave at the age of eight, Warsch spent the next eight years of his life in mines, using hammers and pickaxes to mine material
for the dark and emotionless dwarves, who beat him regularly. The only hope Warsch had were the prayers his mother taught him, which he would recite
as the duergar flayed and beat him. Those eight years lasted like a hundred, until the fateful day that the Order of the Silver Flame defeated the
duergar and freed Warsch. Warsch travelled back with the Order, becoming an apprentice and trained to become a Paladin. A decade passed, and during
that time Warsch travelled the lands with his Order, learning about Light and the five Tenets of Devotion: Honesty, Courage, Compassion, Honor, and
Duty. When Warsch's training was completed, and the Order recognized him as a Paladin of the Silver Flame, Warsch received three visions from the
Silver Flame. First, across the ocean of Vle'Anos, lies a stone region set with crystalline forests and tall mountains. At the very top of the largest
mountain lies a temple devoted to The Light, where Warsch will receive the sword to banish evil, the Holy Avenger. The second vision took Warsch to
a dragon's lair, where a silver mask containing the soul of a deserter waits for Warsch, waiting to be freed by his hands. The final vision, and
perhaps the most important vision, shows a really hot Tiefling, skin as red as fire and horns black as night, who will join Warsch in union. Together,
their offspring, possessing both the ancestry of angels and demons, will live to decide the fate of world.
Warsch accepted what funding he could from The Order, and found a sea captain to sail across the Sea. At a large fishing village & port to the south-
Warsch met up with Captain Redmaw, a red dragonborn who ran a right crew. The honorable sailor agreed to take Warsch to his mission in exchange for
gold. As they sailed, Warsch's journey was cut short by the attack of a Dragon Turtle, who tore the ship asunder and killed all the crew. Except for
two! Warsch was rescued by Redmaw's first mate, a Kenku by the name of Blackwing, who carried him across the water to a buoyant piece of the
ship, and the two swam for a day before being discovered by the navy of Kalrosh, the stone land mass that Warsch saw in his vision. Warsch was
easily accepted by the navy, however Blackwing was not. With his pirate jargon and accent, Blackwing was mistaken as a pirate (which he is,
but Warsch has no idea). Warsch pleaded for the flightless bird to be spared, as if it wasn't for him, Warsch would have surely died.
The navy dropped Warsch off at a small fishing village, where he and Blackwing went their seperate ways. Warsch, having lost everything
during the sea battle, was left with nothing but his training, a book of holy scriptures, and his holy symbol.Unfortunately, not even a single gold
coin in his pockets. It was in this village that Warsch
was fortunate enough to meet Stormdrake, a copper-colored Dragonborn cleric. The two, despite their religious differences, found similarities between
paladin and clergy, and soon became good friends. Stormdrake took Warsch back to his monastary, where Warsch learned of Stormdrake's cruel encounter
with bandits of Prag'tar. Warsch asked Stormdrake if he knew of any monastaries high up in the mountains, and Stormdrake told the truth: he did not.
However, Stormdrake swore to enter a pact with Warsch: If Warsch helps him find and kill Prag'tar, a fearsome bandit leader, then Stormdrake
will aid him with his journey. Stormdrake took Warsch to the monastary's armory, where chainmail, martial weapons, and shields were kept well in
stock. Warsch and Stormdrake set out towards Zeus, a medium sized town whose main trade is flying airships. The duo set out, well equipped for their
long and arduous journey.